Confined Spaces VR Training

A VR training simulator was developed for safe operations in confined spaces, simulating realistic physics and procedural workflows. The project was led from a technical standpoint, using Unity and C# to deliver a performance-optimized experience for Oculus Quest and PCVR, enabling trainees to practice critical safety procedures in a controlled virtual environment. Lead development of…

HoloLearn

A mixed-reality learning platform was created for Learntec 2018 to deliver educational content through spatial interactions and immersive experiences. Developed entirely in Unity using MRTK, the project combined interactive learning modules, dynamic content loading, and multi-device support for AR and VR. As the sole developer, the focus was on creating a stable, engaging experience suitable…

MikroGame: Rotator

MikroGame:Rotator is the first installment of the MikroGame series and is a arcade-style platformer where you try to beat the next High-Score. Since this is a console release, I handled additional steps like implementing the WiiU specific SDK with its APIs, coordinating compliance with LotCheck® (NOA and NOE,) acquiring regional age-ratings, creating a multi-language handbook…

NextGenSprites

Popular 2D Shader-set for Unity3d. Trusted worldwide by indie-developers and gamestudios for high-performance on desktop, consoles and mobile devices. Developers can also leverage its lean API, intuitive editor tools and comprehensive documentation (Wiki, WebGL Demo and Videos). Open Source since 2018. UnitynVidia CG, PhotoShop, Blender, MediaWiki5 star reviews with satisfied customersOpen Source