BIM with AR on site

BIM on site with AR Development of a AR Application that shows on site live BIM data with a custom relocation system on the spot. This project required integration of BIM from Autodesk Revit into Unity via Unity Reflect and creating a system to query BIM components and relocate via custom markers on site at…

ARKH

ARKH Lead developer of spatial related architecture and components for ARKH. Unity based with using AR Foundation and integration of Azure Spatial Anchors. Additional development of UX and UI components and integration of web APIs and support of WebGL integration. Android and iOSAzure Spatial Anchors, ARCore, ARKit, UnityDeveloped 2020

Trina Solar virtual booth

Trina Solar virtual booth Development and asset integration for a custom virtual booth for Trina Solar to conduct customer relation meetings in virtual reality. Developed all custom interactions hosted on Azure cloud based on Microsoft’s Mixed Reality Extension system. Setting up accounts, handling assets and writing documentation and manuals for users who conduct and join…

Stickermania

Stickermania Development of a AR Application for an Austrian supermarket chain using Unity3d, ARFoundation and the XZIMG Vision SDK. Detecting image markers (collectable stickers) and placing related 3D Models with animations and spatial audio on detected planes with a fallback mode for non AR capable devices. Using Face Tracking for an interactive selfie mode. Implement…

Passion Play 2020

Passion Play 2020 Development of a Stereoscopic 360° Video solution including spatial sound, dynamic codec resolving and hosting for the Passionplay 2020 on Android and iOS with the option for Google Cardboard. Android and iOSCodec support for H264 and H265Custom codec resolving solutionDeveloped in 2020 (WIP)

Confined Spaces VR Training

Confined Spaces VR Training Application development, writing Storyboard and UX/UI design for a Virtual Reality Training Application on the Oculus Quest platform. This includes researching about the topic of confined spaces and developing teaching strategies on what works best in VR. Oculus QuestUnity3d, Oculus Unity IntegrationDeveloped in 2019

HoloLearn

HoloLearn (Mixed-Reality Training) Use-case demo for the Learntec 2018 exhibition to show off the potential of using Augmented Reality in the E-Learning field with a prototype on the HoloLens. This Demo is created in corporation with a Berlin public transport company and illustrates the showcase of Bus-driver training with several lessons. For this Demo I…

MikroGame: Rotator

MikroGame: Rotator MikroGame:Rotator is the first installment of the MikroGame series and is a arcade-style platformer where you try to beat the next High-Score. Since this is a console release, I handled additional steps like implementing the WiiU specific SDK with its APIs, coordinating compliance with LotCheck® (NOA and NOE,) acquiring regional age-ratings, creating a…

NextGenSprites

NextGenSprites (Unity Shader Suite) Popular 2D Shader-set for Unity3d. Trusted worldwide by indie-developers and gamestudios for high-performance on desktop, consoles and mobile devices. Developers can also leverage its lean API, intuitive editor tools and comprehensive documentation (Wiki, WebGL Demo and Videos). Open Source since 2018. UnitynVidia CG, PhotoShop, Blender, MediaWiki5 star reviews with satisfied customersOpen…