Audi Virtual exhibits

A high-end AR application was developed to present Audi vehicles photo-realistically in 3D, enabling moderated live presentations and recorded showcases for online distribution. Built in Unity as a dual-app system, the solution consists of a presenter app that displays the vehicle in AR and a controller app used by a moderator to trigger animations and…

BIM with AR on site

A cross-platform BIM visualization system was developed to bring building data into AR, VR, and web-based environments, supporting use cases from on-site inspection to indoor navigation and collaborative design review. As lead developer, the project evolved beyond its original pipeline after the shutdown of Unity Reflect/Tridify, requiring the backend processing of BIM data to be…

ARKH

ARKH is a spatial computing platform delivering persistent AR experiences across devices using Azure Spatial Anchors. Built in Unity with AR Foundation for Android and iOS, the project was led from a technical perspective, covering UX/UI integration, Web API connectivity, and WebGL support for broader accessibility. The resulting system provides cross-device anchor persistence, real-time spatial…

Trina Solar virtual booth

A fully immersive VR booth was created to showcase Trina Solar products, featuring interactive displays and intuitive navigation in Unity. Acting as lead developer, the project focused on delivering a polished VR experience optimized for standalone and PC VR headsets, allowing users to explore products in 3D and interact with dynamic content that closely replicated…

Microsoft Azure Cloud Tutorials

An educational mixed-reality platform was developed to guide users through Microsoft Azure cloud services in interactive 3D tutorials. Unity and the Mixed-Reality Toolkit were used to create spatial guidance, immersive interactions, and backend integration for dynamic content, providing an engaging learning experience. Development of interactive 3D tutorial modules UX/UI design for spatial learning interactions Backend/Web…

Stickermania

Stickermania An AR mobile application was built to allow users to interact with animated stickers in the real world. As lead developer, the project included architectural decisions and implementation using Unity and AR Foundation, combining marker-based tracking, animations, and social sharing features optimized for iOS and Android. The result was a playful and engaging AR…

Passion Play 2020

A VR reenactment of the Passion Play was created to deliver an immersive storytelling experience for remote audiences. As lead developer, the Unity-based project focused on realistic environments, lighting, and interaction design, optimized for standalone VR headsets to ensure accessibility and smooth performance. Lead VR development and technical coordination VR environment design and lighting setup…