A VR proof of concept was developed for the startup corticore to explore immersive soccer training scenarios in virtual reality. Built in Unity for Meta Quest headsets, the project focused on validating core training mechanics, interaction design, and content flexibility without the overhead of a custom backend. A lightweight system was implemented using the Seatable service to dynamically configure training units and scenarios, enabling rapid iteration and content updates. The project covered the full pipeline from concept and system architecture to core VR development, including interaction logic, initial UI/UX design, presentation flow, and the creation of 3D models and animations to support realistic training situations.

  • Concept development and system architecture for VR training

  • Core Unity VR development for Meta Quest

  • Dynamic training configuration using Seatable as a backend alternative

  • Interaction design and XR rig setup

  • Initial UI/UX design and presentation flow

  • Creation of 3D models and animations for training scenarios

Meta Quest

Unity and Meta XR SDK

Developed 2021

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